Changes
- Rwy26 start moved back onto threshold
- Apron and runway surface textures and coloration adjusted
- Removed excess tarmacking and 3D car lots adjacent to airport
- Moved parking onto the tie down areas for small GA craft
- Parking spots without a North label are large enough for AI planes to spawn. Do not choose these locations if you are flying with friends as an AI aircraft will probably appear in the spot with you from their perspective. North parking uses sequential numbers to let you know if you will be next to another player
Additions
- Taxi signs placed and properly labeled based off Google images
- Night lighting (requires EDHK light pack)
- Charted obstructions placed around the airport (requires We Love VFR - Region 1) - As of v1.1 of this scenery there are still some obstructions that were not placed by Region 2
- 3D static objects (aircraft, cars, etc) as proper
Fixes
- Runway width and length adjusted
- PAPI placed and slope adjusted
- Taxi lines, markings and aprons better matched to ground textures
- Windsocks placed properly as seen on APD and Google images (helipad windsock (requires Windy Things) found only on Google Streetview, airport windsock found only on APD)
- Improper foliage removed from infield, approaches and alongside south of runway to match what is seen on Google photogrammetry
- Taxiway edge lighting enabled
- Missing buildings placed and improper autogen buildings removed and replaced (requires colinj library)
- Beacon added and properly placed
- Added missing trees and water masks in traffic pattern area around airport
- Tank farm on Rwy8 approach now has proper 3D objects in place of autogen
Known Issues
- Taxi centerline should be enhanced on lighter taxiways but did not have time to mess with custom texture sheets and was only able to easily mark hold shorts
- Set fuel before flight. No fueling parking available as it adds fuel props I don't want
- Runway edge light on taxiway A3 is not editable to move off the apron
1 months ago
CaptainMoonlight
Thank You!
1 years ago
Ginete
Wow! This looks great! I have actually flown into and out of this airport (in the 1970's and early 1980's) and it where my father-in-law and his brother both learned to fly. My wife grew up in that area. I have also flown in and out of nearby Lansing (KIGQ), which I find in MSFS is also missing some buildings, displayed as only flat globs of color. Great work! Have you seen the Munster High School addon here on TO my marktaylor?
3 years ago
I've seen the high school mod on the world map yes, but it's not on my upcoming flight path along the shore of Lake Michigan. Neither is this, but it will serve as an alternate airport in the event weather closes me out of my destination at Kenosha
3 years ago
Gaiiden
fppilot